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Reviews for "Caravaneer"

hehe

Great game, sort of Oregon Trail meets Mad Max. I get a chuckle at the folks requesting unlimited food, ammo at all stores, and price charts. I think that the great challanges of the game are having to simultaneously build up your caravan enough that you won't get wiped out, while still having to manage your caravan, and make sure you have enough food/forage/water, etc.
For a game set in a post-apocalypse world, I think that having some things at a shop, but not others is a good thing. It may well be that in some towns in a real caravaneer world that they could have tons of guns and no ammo. I did get a bit miffed that I couldn't sell the weapons the bandits dropped, but now I just remind myself that no town could possibly need 75 hunting knives, and I get over it.
Nice job, I'd love to see a second in the series.

Great game

This is an awesome game. i never played anything so cool

Nice Game

I thought this game was pretty fun, mostly because I'm a fan of these RPG games. I couldn't give it a ten, though, because the battles got a little repetative. Overall, a really good game.

Reminds of fallout

the graphics are very similar but it is a bloody great game

An excellent game!

Caravaneer is a great game! Very tough all the way through. It's very important to build up your characters through combat in order to accomplish the main quests. There is a good walkthrough of some of the missions on the Forums at Kongregate. So I won't give spoilers here.

However, I will say that one strategy that works for building up your strength is simply sitting on a town and waiting for months to go by. To build up Action Points, keep using up all your APs in a turn, even if it's just running from one side of the battle map to the other. Outracing a wounded knife or katana-wielding enemy is a good way to do it.

When I finished the game, I had recruited everyone that I could (56 people total), had them all driving Hummers, using RPG launchers, sniper rifles and grenades, and we had over $45 million.

It is important to get all your people to over 15 Action Points (to go first in battle mode) and 15 Strength (to carry heavy weapons). Getting over 100 Sniping skill is also important so you don't miss a shot. You might even need more if you are using an inherently innaccurate weapon like an RPG.

Now that I've played this, I'd love to see more of the Caravaneer world. Different missions. Possibly more varied maps, like "indoors" where those long-range weapons and explosives might need to be set aside for shotguns for up-close action.

Well-done!