End
This had nowhere near enough evolutions to be playable for as long as a game without an end should be, and it seriously needs a way to die or be better than other players or something. Just simply too simple.
End
This had nowhere near enough evolutions to be playable for as long as a game without an end should be, and it seriously needs a way to die or be better than other players or something. Just simply too simple.
Okay
Number 2 is a lot better than this one because;
1. You don't have to click repeated to fire quicker
2. All the bubbles come to your tank after clearing an area and
3. It's easier to see how much longer you have until the next lvl up
It's still pretty good though
awesome, but lacking a challenge
Would have been a lot nicer if there was a scoring system and maybe even being able to die and get game overed or something.... the only thing this game was missing was a challenge.... if you could change that you'd have an amazing game on your hands.
oh and also you should have made a custom cursor like some sorta crosshairs or something
feels like the foundation of something better
maybe 20 minutes wasn't enough but I thought some good things about the game. It's just very plain, non violent, unattractive and has no real challenge. A few simple things AG usually does with it's games would give it a true reason to beat. Main thought: more complex tanks and would be cooler if it were like... cells, not bubbles
quite good
quite good but got a bit boring after a while. needs lvls or somtin