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Reviews for "Bubble Tanks"

Adicting!

This game is fun and the enemies dont run out.I played for HOURS! Keep up the good work! IPFreely!

HOLY CRAP!

i said that like ten times. let me give you a little scenario:

empty bubble, grr. lets try here.. no... no... no... no- holy crap! a big daddy(that's what i call the big one, that shoot doublesize spheres)!

so i kill that one and move one, only to be discovered by a tracker(what i call the ones who shoot homing missiles that can be whacked like the others- yes, i invented my own lingo!). so i say that phrase, kill that one, move on, and find a mother(the wierd spawny thingy- man, i'm good at this!). i realize that i can train off of that, so i do, then move on, to a barrage of big daddies, trackers, and this huge thing i call "crab". i am sidetracked by saying my catchphrase, so they kill me, and i get sent to the "safest" field- a new barrage. i say it one more time, then it freezes up. (i have an old computer)

overall, it is a great game, it is definetly going in my faves. i will be waiting for the sequel!

The square is 89 or 90 wide

The guy before who said it was 46 by 46 only counted halfway across. The actual dimensions of the whole arena is 89 by 89 bubbles (or 90 by 90 since I may have miscounted and 90 is a rounder number than 89). That's 7921 bubbles in total. If it takes you 10 seconds to clear a bubble (and that's being generous, some bubbles take more like 30 seconds or even a minute) it would take you 22 hours to clear the whole thing.

good game

that was a very nice and addicting game. the concept was a little simple for this one, but it definitely offered a good challenge, nice graphics, great gameplay and i found myself playing this one for quite a long time. glad to see this game win an award too.

Hmmm... :)

Very nice and a bit refreshing game.

Things needed for improving the game:
Upgrades for the tank ended too quickly. It would be nice if the tank would have even more levels of upgrades.

However, weapon upgrades should be adjusted accordingly. For an instance: In some circumstances, double-fire rate gun or triple gun is better than that big gun (especially against basic shooters). Big gun is a bit too unbalanced, except maybe for that biggest enemy. I think that the final weapon would be a combination of rate-fire, spread fire while the big projectile is launchd for every 5th or so click.

Bubbles should be also a bit bigger.

A little HUD would be nice which would include.
1. A minimap-like thing (showing enemy locations inside a bubble) and something that indicates your current position on the map.
2. A scoreboard.
3. Something that shows how much bubbles do you need until the next weapon upgrade.

P.S. How many different kinds of enemies are in the game in total? I counted over 8.

HeroInteractive responds:

About 14 different enemies.