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Reviews for "Zombie Inglor"

it was ok...

I couldnt beat the first boss, and after reading the other reviews it seems like everyone either agree's and says its really hard, or says its extremly easy. i cant find a "pattern" because you cant really hide behind the rocks, and even when he is not hiding , ill shoot him and nothing happens. is this a glitch or what?

dude its too hard

it wont even let me fucking kill those two fags in the cave

SPECTACULAR GAME

This game is the hardest flash I have ever played! Not having save points and having to start a again if not completed in 50 days made it worthwhile when I completed it it. Thank you for giving me this challenge. That Disaster in final form had to be by far the hardest boss in the game. I thought Ludy was until I discovered his moves have rythem that when decipered makes his first several forms a piece of cake. A few good tips for challengers of this game is to level weapons experience to level 20 for fighting Disaster and Ludy. You can do this if they train at the bandit's cave and continually fight the two bandits with machine guns (remember to equip your sheild against them). Another place is the first room of the mosoleum and keep fighting the spiders over and over again by continuously entering that room. The dragon spell that is obtained in the room that you sleep in next to the bar that only opens at night on Friday the 13th, but you can only get it if you beat the bandit leader and save Lilia. This will be a major asset against Ludy and Disaster. Especially Ludy, because if you save it to his last and hardest form you can finish him with it. Instead of taking the more difficult and tedious way of blasting his shield with your shotgun. The phoenix spell is also quite usefull which is obtained after you beat the two masked hunters at their house in town where you will have to beat one last hunter which is significantly easier than the last two. The best strategy against him would be to use the gun and shield combo. In order to get the double gun shield glitch you must have the gun shield combo on when obtaining the other gun from the etheral being in the mushroom cave that you give the bread to. Thanks again Patrick Majewski.

I DONT KNOW WHAT TO SAY!!!!

dude you deserve an award for this i mean zomg is this in the top 50?? (checks) like wtf it should be in the top fifty somewhere couldnt beat disaster too hard in last form had duel pistols too hard
any way i had a glitch i could use the 2 guns and have sheild up like wtf 3 arms?!!? didnt work on disaster thought for sum reson ludy was sooooooooo easy eric was quite hard spider easy that bandit guy easy treasure hunters quite hard angry max shouldnt be a boss black dragon and pheonix animations were cool and i would continue praising you if it wasnt for that VERY BAD THING about it and it was...........................
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the ending everything perfect apart from ending i would like to see an inglor 2 if possible as this rocked and it would be cool if fighting last boss (ludy in this game) and you got to day 50 you turned into a zombie monster type thing with guns coming out evry where miniguns preferbely and rockit launchers or sumthin and uh one more thing

who is eric?

inglors bro or sumthin? every apart from ending perfect cha ching

and uh answer to eric question plz would be nice thx

Godlimations responds:

thanks for the great comment!

the answer to your question, a hint if you haven't played my older game "zombie Erik". Then you'd gather there brotherhood n such.

cheers!
Patrick

Man, talk about deja vu!

I am feeling like wanting to say for 247th time that this game ROCKS!

Seriously man, this is becoming one of my most replayed game on this wonderful site! It all because of your addicting gameplay, interactions, boss fights, and wacky plot. Not to mention that this game also have one of wildly creative dialogues and one of best too. This, I believe, is your best effort in gaming yet since the also-wildly-addictive FLASH POINT. Now onward to review! :3

Graphic- strong effort in creating smooth gaming experience, though I frequently found that this game suffers greatly from lags and jumpy mouse position, even on lowest setting. But all of effort that was put in this game is greatly considered, especially with the guns, animation, and background change. Wonderful, but bit flawed due to slight hiccup in lags.

Style- tons of style man, though nothing better than Flash Point, another of your game. Though they both feel similar, the style really backed by the excellent character and boss designs as well as wacky dialogue that you made. It gave me the feeling that I am interacting with another world with different law and order. Nice work! Too bad that the style felt bit similar to Flash Point in term of art design and gunplay.

Sound- probably one of best part in this game, next to violence and gunplay. I absolutely love the music and sound effect you put in the game. The morning music in the village is really well done and got me humming along. I also love the indication of time according to wolf and chicken, a wonderful reference to Zelda: Ocarina of Time which you mentioned. I also adore the sound effect you put on guns, making them sound just as powerful as I imagined. What really blew me away is the voice acting and dialogue. I believe that each character have just the proper tone.

Lila is caring and worrying gal who deeply connected to Inglor. Mayor have politician voice who wish to see the village thrive in face of dark time. Ludy is sneering manic who love to kill zombie in most gruesome ways while also showing disrespect toward the village. Inglor is witty, smart-mouth, and bold man whom he look after the village more than himself.

I absolutely LOVE the dialogue, which made me go back and listen to every witty remark and comments that Inglor make, which make him sort of semi-anti-hero. This get my 10 in my opinion! Keep up with the sound production! ;3

Violence- Lot of Guns, Zombie, Giant Spiders, Burglars, Ancient Evil Stone, and Insane Magical Knights. Comon man... need I say more? I love it!!! XD

Interactivity- This game have much more interactivity than Flash Point, which is already excellent. The day/night system are excellent idea that made it major roles in both Ocarina of Time and Majora's Mask. I love that you implement this into flash game and I believe it worked very very well. It also sort of adding intense of impending doom to your soon-becoming zombie self. Excellent work!

Also, the gunplay is well done, giving you lot of control and freedom with the guns you collected as well as innovated shield function. Though I wish there are more enemies in this game to make your leveling up easier, but i guess this get the job done. i beat the game at level 13, so not bad! Also, boss fights are one of most creative and well designed I ever seen in both console and flash games and you definitely deserve to earn credits for! I cannot even name my absolute favorite boss because each of them are exciting and creative in their own rights! As always, excellent work!

Humor- Comon man... there are ton of humors in dialogue! The "One-liner", "definitely not alive", "I don't intended to...", and most famously one: "I'm gonna whoop your ass!"
Oh god... that one made me laugh so hard! XP You also deserve credit for story writing!

Overall- Due to huge amount of innovations, insane playability, and addictive gameplay and story, I hereby giving you a PERFECT SCORE, which I believe you rightfully deserve after your wonderful attempt with Flash Point!
Keep up with the games!!! :D

-Avek
(( wow, longest review ever! ))

Godlimations responds:

wow, this is in fact the longest review I have read, which by all means, deserves a reply.

I am extremely greatful that you have aknowledged this as my best effort, because it is very true, I put effort in this game more than any other game I have made.

Though I don't understand your comments relating this game to flash point, flashpoint is just crazy and stoopid :), having absolutely zero seriosity, seriously :)

I will be releasing a sequel to flashpoint in a few days, so I hope you stick around for it's release.

again, thanks for this review, as soon as I saw it, I could already feel how passionate you are about this game.

You're a champ!
Patrick