Boring
There is no lose condition. Do something like you lose if you combine over your quota, or require a certain number chain reactions or something.
Boring
There is no lose condition. Do something like you lose if you combine over your quota, or require a certain number chain reactions or something.
eh
Yeah man sry but it was just a little to slow and a little to sucky. I mean you could of had something but u farted out this.
disappointing
i really was when i saw the title "dna", but when the game started, it had nothing to do with nucleic acids, biology, or anything scientific at all -- i know most ppl are going "ya who cares you nerd"
point taken, but perhaps a more fitting theme could have been selected
anyways, the gameplay itself was boring though, it was far too easy, and really posed no challenge. Maybe a catchy background tune may have helped out slightly. It is repetitive and nothing really comes to hinder your success. Even though it is a demo, i gave it a 3 based on what it was -- hopefully the full version is better but i really couldnt get into this
can't lose
good news: good graphics
bad news: boring, highly repettitive, beyond easy(don't even bother to read the instructions, they're not needed), no relation to dna, create same flower each time, CANNOT LOSE!!! EVER!!!!
seriously, i did everything i could to on purposely to lose and I COULD NOT!!!!! where is the challange if you cannot lose?
suggestions: allow people who screw up to lose
different colors create different flowers
more than 3 colors
make it harder to get high point "chain reactions"
background music
more than 3 or 4 sounds
you have a good START but you have a long way to go to make a good GAME.
Ahem
I would like to second that Futurama quote.
What a boring game. I couldn't possibly lose. It just took time to win. ???
Eliminate the challenge = eliminate the interest.