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Reviews for "Submachine3: the Loop"

don't like it

personaly, I think you've ruined a perfectly good series with this game.

great game!

i've loved the entire submachine series, loved the graphics, loved the sounds and fluidity. It doesnt even need violence or humor! awesome game... j/w, did you rush this out? i was expecting loads more puzzles. Can't wait to see you in the lab.

Wowie, that's quite a difference indeed

Excellent job on this one as well. Again, the music suited the environment like a charm, and I sometimes put the game on to listen to the music itself.
The story in this installment is quite confusing, though I'm tempted to say I'm starting to get the grips of it. If so, then it's a very good story.
The graphics are even more polished than the other installments, though repetitive, the light effects slightly counter this, and I'm pretty sure you meant every room to look like all others (hence "the loop", right?)
This installment was much less interactive than the other installments though. Having no items to take and use has its charms, and fits this installment well, but I'd really like the return of the inventory.

I'd give this a 10 if it wasn't for one thing; it's extremely easy, especially when compared to number 2. That one was almost unsolveable, this one is too easy for words. Level 3 (you know, with lotsa triggers) was really hard for me as I didn't think the right way, but all others were really quite obvious.

Please please please tell me you're working on a fourth installment. If I could give some contructive criticism; for difficulty, it should be on par with number 2, but without invisible coil rooms, formulas you wouldn't think of and tiny scribblings on lighthouse posters ;) I think, that without these small problems, it would rock the world :)

AAAWWWSSSOOOMMMEEE!!!

this was wicked fun, i couldnt stop playing it

Excellent!

This really reminded me of the movie Cube...just because of the puzzles [not really existent in cube, but the traps require thought :D!], and the infinate-ness [not infinate in Cube either, but it really seemed it :D!], although the puzzles were fairly easy in this, mainly involving coordinates, bu that makes sense :D! good job =]