00:00
00:00
Newgrounds Background Image Theme

htffan2000 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Megaman Zero:"

not bad

quite fun but.....the lv with all the flying ships, its very hard as u keep falling

decent

if it wasent so slow id love it i dont like that you cant shoot and is toped playing after i beat megaman himself it was way to laggy to play and i have a leet gameing comp so it wont my comp speed

Eh..

So you lead on your player through a series of difficult missions, with x9 lives that we didn't know we had unless we paused the game (it's such a small icon, why not show it all the time?) and then when we get to the final boss, everyone's probably thinking they can just retry infinitely till they win, but we're greeted with a big giant game over if we haven't been paying attention to the lives we spent. If the game wasn't so damn hard, then it wouldn't have been a problem, but playing on a keyboard hasn't gotten any easier since flash games started. While I understand that this was just a small game you made to practice or whatever, I still think you could've made the story better and make the transition from level to level a little better.

The reason why capcom made the games 'hard' if you can say that word, it's because they put things in front of you that you could not avoid unless you had played the game already once. I really don't agree with that philosophy of gameplay, you did a wonderful job of replicating that, thus, the difficulty. But if I was in charge of a mega man game, I'd have to go the other route and challenge the player with either puzzles or A.I. from enemies instead of pitfalls that you can't see. Somebody obviously enjoys that type of challenge, and will probably argue that that's what makes a mega man game, the unknown pitfalls, etc. But when I remember mega man, I don't think of pitfalls or stupid hard levels, I think of the bad guys you have to fight, the music, and overall, the presentation of the game. You did good, and if you ever make another one, I hope it makes the front page again.

kinda hard

theres a spamming guy with a tazer stopping me from contiuing up...

This was made in 2006 and it's still better than most of the sprite game that I played