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Reviews for "Castle Siege"

nice

Wasnt half bad, it is pretty easy up untill about the 5th level though. The music fit very well.too.

good game

very nice game you got here... and excellent choices of audio from the audio portal. it was a lot of fun, although a lot of times it was pretty easy. a difficulty setting would've been great for this one, but overall, it was a lot of fun.

Awesome!

You got me hooked.
The game could have used more levels, though. I beat the whole thing without buying any towers.
Very nice gameplay style; it keeps you on your toes. I may be focused on some giant coming half a screen away and miss a kamikaze!
...blah blah blah.... the song with the really high pitched notes got really annoying, but the rest fit well.

Not bad

Well you know not much originality there, but it's still was pretty good. A few suggestions though. Try and make your menu and upgrade buttons a little bit more proffesioninal what I mean by that is you boxes just seemed very poorly done. Your animation of the first person veiw was ok I mean doesn't take much animation on a first person view, but that your action scripting skill are still better than mine so you know I can't argue with that. Your intro was not the way to go, 3D please don't. Just try and draw the chracter the three d version was just off big time, but then 3d is very hard to do. I did like the end of the intro how you zoomed into his eye and that's were your symbol came from I did like that. Ok now I'm going to talk about the game in general. As I said earlier not very original, but you still did a good job not the best nor the worst. I think your upgrade choices were fantastic most people focused on spells, and people, health, defense and what ever else people have. You did something that is historily correct well some of it at least. Your invading characters could have been dressed atleast I mean don't have then running at you grey and naked even though it's in a first person view you still need more creativity in your invading characters. Also your castle could have been better drawn not much to it is there. Well I would like to see your updated version of this and I hope that you keep at it my friend and good luck.

Arclite83 responds:

Thanks for the compliments: Let me just respond to a few parts.

The intro is 'me', recorded with a camcorder and drawn over. It was essentially a test for the cutscenes for BattleMage, and I liked it so I kept it as my logo. The BM Scenes will all be in a similar style.
I'm glad you liked to upgrades; I just made a big list and chose the ones I thought would be the 'neatest' to use.
The invaders are simplistic, I know; hence the game only took a week. I focused more on the actionscript than anything else, and the earlier enemies purposely go straight in (the fliers 'arc' in perpendicular to their rotation, and their 'facing' compensates based on that). Some aren't dressed because they're shadows; incorporeal.
As fo rthe rest of the artwork; eh, I'm an engineer, not an artist. Art's always been my weak point, but I'd like to think I've developed an interesting 'simplistic' style for this game.
Thanks for the review, and look for BattleMage coming soon!

...right

wtf was that i was bored stiff...