Fun for a while, but lacks narrative drive
This game is fun at the beginning, but it quickly loses its touch. I would recommend adding some kind of goal to it to keep the player's interest.
Fun for a while, but lacks narrative drive
This game is fun at the beginning, but it quickly loses its touch. I would recommend adding some kind of goal to it to keep the player's interest.
You have to think of a goal yourself, maybe that's what keeps it interesting.. and maybe not.
ok
not too bad game, a neat idea, but a bit confusing and didn't see much of a plot to it... just a bunch of circles and lines moving all over the screen.
doedels
donĀ“t get the clue its not funny
alright
I got one of the elements to level 200 but there`s nothing else to do so i gave up. Most of the time a high level gets to big or the lower levels just go and attack the big one from behind or if there big enough in the center of it and it dies when in real life the big one would just kill them straight away. The next one you make should make more things like powerups and make the elements look different not all the same except for the colour. Also make the battles more realistic because at the moment all they do is headbutt each other and die after a couple hits and you don`t even no how much health they have left until they are dead. The gravitational field isn`t that accurate because sometimes they follow you and other times they circle you and sometimes they just go a different way than you or some other things completely different than that.
dont get it...
i dont get how to lvl mine...
i dont know if im supposed to hit the spike... or hit the back...