00:00
00:00
Newgrounds Background Image Theme

Coolgamer2000s just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Project Inthri 2"

Good game

nice work but can you say,"Gradius III from super nintendo"?

Rhete responds:

Gradius III from super nintendo

awesome

wow, I am really impressed by your game
Gradius is probably my favorite SNES game and your replica is very good.

I only have two gripes.
The last boss couldn't be killed with the triangle weapon.
It could have been more challenging.
The graphics could have been better, but that would have increased lag, so i respect that compromise.

Out of all the submissions I have ever seen, this is one I feel I relate to the most.
I myself am actually working on a game for school which is very similar to this one.
My inspiration was gradius III
only yours is about 20 times better
Although it is only finished as a school project, I will probably submit it sometime next week. I am hoping to add to it later during my own time.
a review from you would be very appreciated

I also have a couple of questions. I was wondering how you set your movie up on your timeline. When I first started building my game, I realized I couldn't construct it like a regular movie (I couldn't figure out how you could get hit test actionscript on every frame). Instead, the whole game is in three repeating frames, with a lot of movie clips. How did you work out this problem in your game? I'd be very interested in hearing more of the details if you don't mind.

wow...that was the longest review i ever wrote...

Rhete responds:

This isnt really a Gradius replica, Gradius is a lot slower and screws you over for dying in the middle of a stage

Thank you for noticing the triangle gun bug, I had that fixed but it accidentally got undone when I changed the guns a bit and copied their new settings to every stage. I'll upload a fix asap

As for the timeline, it is indeed 2 frames repeating over and over. Each time it repeats, a time keeper variable is incremented by 1, which in turn is used to control when enemies appear, and keep the backgrounds in sync. The only time the movie goes off the main 2 frames is when you die or finish a stage

Thanks for the review, I'll be sure to check out your game when it gets released

About damn time another PSO fan was on newgrounds

GOTTA LOVE THAT GOOD OLD PSO TECHNO!!! Only good techno because theres a beat and a steady rise in anticipation because its of a game. Loved your game too. Im gonna go play one sense i loved this so much.

good job

Some of the enemies were too cheap though. Like in the underground tunnels. There really was no room to dodge, so you pretty much had to get hit and kill him before he killed you. The only other thing was that I kept moving my window or clicking out and dying.

Other than that, it was a really good game. You should throw in some secret weapons or something for replay value.

There is no way I can not review this game...

...because the work you put into making this is plain to see. I can see myself playing this many times in the future.

Thanks for sharing this with us.