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Reviews for "Thugjacker Half"

AWSOME

pure amazingness

Yeehaw

Great game. The controls were alright, but could be tightened up a bit...it seemed a little loose in play.

The enemies were reasonable, but the fights could have gone a little faster. Also, work on what level (near to far) the Deebone actually has to be at to get hit with random attacks...it was especially annoying with the attack dogs and the bear to have them jump and hit you unless you were at the complete opposite depth of the play field.

I agree with previous reviews that there should be more moves...maybe a tap-a-direction-twice to run, or something like that. I like that you chose to use a refillable meter for the super-move instead of having it take energy away from the character.

Have you thought of adding in other pickups besides hamburgers? Maybe an occasional knife or pipe...I know things like that are a major cliche of this type of game, but Final Fight style games seem naked without them to me now.

Great game needs a little bug fixing though

yeah leave it to me to find a bug.i found that if you were knocked over or hit within a large crowd ie the zombies on the grass. You didnt die you phased out of visibility and continued to get hit..the health bar froze at near death and stayed there. Other than the little bug it was great.Might want to work on mor emoves though.

...

Weaksauce.

cool

althogh it was suicide for me to play because of my slow comp I played any way, it was great :)