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Reviews for "-outpost part one-"

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well it's a nice game (it reminds me "flash back " on megadrive lol, whitch is a good compliment :o) it could be much more cool if we could move that stick ourselves.

Not really a bug, but it's as hard to find that chiken stick as it's hard "to click" on it, it's like : try to make a text bouton, if you don't click on it perfectly it doesen't work, so your chiken is the same...

i'm waiting for the next !!!

Waterflame responds:

hm... if youre having trubble with text buttons, make the area bigger in the "hit" frame, with brush tool or something.

Dude, you ever hear of a spellchecker?

Seriously.

worrrrrrd

not that great, but i like it, i jsut hope well be able to paly some more!

Nice start

While starting off well, a little more work would greatly boost the quality of this game.

To begin with, the graphics are really nice. The cut-scenes and such were executed pretty well, and it's definately fun to watch.

The problem is that it's not really long enough, or interactive enough to really count as a game. There's no thinking involved, and the only direction you can go is the direction you need to.

The story part could be improved upon. Instead of saying, "Hey, other pilot!" it'd be a lot easier and less awkward to say, "Hey, Wez!" and it'd make the second part a lot less awkward. Maybe a little backstory in the intro might help too. Why are these people being shot at, where did they land? What's the whole point? What's the connection between the pilots, etc. And the "why would someone leave this here, oh, forget it" kind of parts coud use some help too.

Finally, correcting the spellings and using capitalization would really add professionalism to the flash. While some people don't care, it really turns others off, and in any event it never hurts to follow simple rules of langauge.

It'd probably be best to release the entire thing when finished. It's not really a game when you just go and beat part one, and then open up part two, etc. You've spent all this time on it and have established yourself and your game, I'd strongly recommend going the whole way; correcting the typos, using punctuation, and making it an actual game, per se.

In any event, it's a really good start, and I'd definately like to see more; especially if you make it more than just an interactive movie.

I must have missed something

I don't get how to get past that mouth monster thing after you get the hookshot. Oh well. I liked it, but I don't like to think when I'm playing a flash game at work.