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3D Modeler

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3D modeler in flash.

it's a simple to use, click-point type program. Will someone Uber at 3D Modeling make a good model in this and send the code?

Select: Click

|While Selected|

Move Point (X,Y): Arrows
Move Point(Z): Shift-Arrows

Make Line: Shift-Click desired Point
Remove Line: Control-Click desired Point/Line
Copy: Control-C
Paste: Control-V
Cut: Control-X
Delete: del

***The menu does not work from Newgounds***.

go here if you cant live without a menu:

Go to the about section for an example model

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Nice little demo

But I'm not giving it 10 because it seems to be permanently stuck modeling the positions of exactly 8 points in space. Which seems significant since they start by default as the corners of a cube, but there's no reason to force it to be 8 because anyone who is not totally mathematically inept will very easily make it completely NOT the corners of a cube. You should make the number of points a variable as well, or at least limited to some respectable number like 1000 if you want to allocate a specific amount of RAM to it, and that still would only be a tiny amount. For a really interesting time, you could make a version where it is a tesseract, a 4-D hypercube, and you see its projection into the 2 dimensions of the computer screen. Teach some people to think in 4 dimensions, maybe. Or even parameterize that too, and have it be n-dimensional for user-specified n. Wouldn't that be a trip?

How can i make a 3D person?

I couldnt figure it out? I thought you could just like shape some parts into a foot or something?

cool but confusing

pretty cool, though I don't understand anything of it.

For anyone who is interested in 3D modelling, I'd suggest the FREE software: Google Sketchup (Google it to find out where you can dowload it).

this is mine

this is mine 20;20;;-3.1|-0.05|0;1.95|-1.3877|0;0|
0|0;0|0|0;0|0|0;0|0|0;0|0|0;0|0|0;0|0 |0;0|0|0;0|0|0;0|0|0;0|0|0;0|0|0


loved it, but i still cant figure out how to get rid of the points and leave the lines...

Credits & Info

3.41 / 5.00

Apr 29, 2003
3:19 AM EDT