this is super fun dude, though the boss entrances can be shorter. and this is kinda too much like Binding of Issac with some Cult of the Lamb influence.
**UPDATES**
ABOUT THIS DEMO
A little boy didn’t listen to his mother’s warnings that eating too much at night would cause nightmares. Now, he must face hordes of monsters and defeat the nightmare bosses to escape.
The demo version of Deep Deep Deep Nightmare offers a preview of what’s to come in the full game, allowing you to face challenging hordes of monsters, defeat bosses, and experiment with a variety of weapons and spells.
DEMO FEATURES
DEFEAT THE NIGHTMARE BOSSES
Face mini-bosses and nightmare bosses. Use your weapons and skills to win each battle.
SURVIVE THE HORDES OF MONSTERS AND TRAPS
Withstand waves of monsters and deadly traps. Test your skills in increasingly difficult levels.
CHOOSE YOUR ARSENAL
Build your arsenal with a variety of weapons and spells. Personalize your strategy and always be ready for the next enemy.
this is super fun dude, though the boss entrances can be shorter. and this is kinda too much like Binding of Issac with some Cult of the Lamb influence.
I really like this and it's definitely Binding of Isaac inspired! I like the weapons being just letters, the tutorial boss is very interesting, but I would like it if it had a second phase (but it is the tutorial so...) I quite literally only had one problem with it and that's when you go to pick up ammunition for your weapons it switches to whatever weapon whos ammo you picked up, which made me flounder a lot on the first floor because I felt like I had no time to switch to the weapon I wanted to use when fighting the faster enemies. Other than that this is very fun and interesting!
Pretty good, very isaac and cult of the lamb, would love to see improvements in some areas of the game, I hope to see this game in full!
I didn't play this one for long and I know you put a lot of work into this, but to be blunt, this is just a Binding of Isaac clone. I have not played much Isaac to be fare, but this game seems WAY too similar. I'm also confused as to no credit or mention of this being inspired by Isaac and or Meatboy, considering this is entirely based upon those in terms of art style and gameplay. The story itself is ripped directly from Isaac with the both the crude drawing intro and a mother with an UNCANNY resemblance to Isaac's mom. I can't see how you could have "mistakenly" made it similar, because that would be pretty much impossible! I would recommend trying to create something original, or at the very least give credit to the Isaac for inspiration. Good animation and coding, I'm just confused.
It plays well, I like it! My only real complaint is the bosses. They both only have either 1 or 2 attacks. Also, and this is probably just a me thing, but it took me until I died once to realize you had multiple weapons. I honestly thought you had to use them with space, because of the instructions saying that's how you'd do spells. I feel like it's better to tell the player how to do spells after they obtain one, because it's really confusing at the start when you press space and nothing happens. Also, just a small suggestion, but maybe you could add switching weapons with the scroll wheel. Feels like it would just aid the flow of gameplay, but it's just a nitpick. Other than that, great game! Can immediately feel the BoI insperations, but that's a good game, so no complaints. Anyway, that's about it. This is a great game, and I can't wait for the full version one day!