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Wizard Brew

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WELCOME WIZARDS!

(Wizard Brew Requires a mouse and keyboard)

19.10.24: Update. Thanks to everyone who's played so far, despite limited feedback I've been looking for bugs all week and fixed a handful. If anyone notices anything else, just let me know.


It's October which means the Annual Wizard Brew Contest is here once again!


Challenge your rival Wizards in a Brew-Off, crafting potions using ingredients found throughout the magical forest.


iu_1283900_19367140.webpThe objective of Wizard Brew:


- You're given a recipe

- Collect ingredients from around the forest

- Put them into your Cauldron

- Heat and stir the cauldron correctly

- Complete the Brew!


Do this as many times as you can until the time runs out!


WSAD to move


Using your mouse to aim, you can shoot Fire (left mouse) or Frost (right mouse) projectiles with your mouse buttons.


You will need these spells to increase or decrease the temperature of your Cauldron, as well as protecting yourself from other wizards!


You can hold 3 items at once, use your keyboard 1, 2 and 3 keys to eject items into your cauldron, or unwanted items into the forest or another wizards Cauldron.


Your recipe indicator will show a green tick when items needed are deposited into your cauldron, and if the temperature is correct.


You can stir the brew by clicking the stirrer in the cauldron user interface


Full instructions can be found in-menu and by pausing the game with the escape button.


iu_1283902_19367140.png


iu_1283904_19367140.png

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A bit caotic but overall fun, I just wish killing the other wizards was a bit easier, they're very fast to run away XD jokes aside I loved this concept of a fake multiplayer, it stirred my competitiveness in a way that not having them in the game (and having the dificulty be something else other than the other wizards) would have not. After a while we get accustomed to the rithm of things but I do believe being able to see more of the screen or zooming out could benefit the game, thats my only critcism. Congrats!

Sjhillustration responds:

Thank you for the feedback! It'll definately be considered if I make a follow up!

Hey, this is a pretty neat game! I'm always down for a little job-sim like potion brewing, and to combine that into a crazy and chaotic competitive battle royale was quite the interesting fusion! Having to collect ingredients and brew potions while dodging bullets and screwing over the competition by messing with their pots or just outright killing them was wild, and overall I felt like the game was a very polished and intuitive experience with both a well laid-out tutorial and all sorts of tooltips and feedback within the game itself to help you along. I even liked all of the goofy extra touches it had, like how the 1st place wizard scorches the runner-ups, haha! Well done!

Having said that, I did have a few things come up in terms of feedback:

*It felt quite frustrating with the way the screen is setup, as the camera is so zoomed in and unable to see forward that you just can't get a good handle on the environment or see threats coming, so it felt impossible to dodge attacks or keep track of anything.

*I was very reluctant to deal with other wizards and found myself wishing I could just collect ingredients and brew and that's it. Don't get me wrong, I understand why the competitive aspect is there and I think the game is better for it since it would be too simple without it, but I just found it annoying and pointless to try and deal with other wizards. It's kinda like how a lot of people enjoy Dark Souls but don't want to engage in PVP. If I had my way, I'd make it so that you have to journey into a separate area, some sort of dangerous forest with monsters to collect ingredients, instead of cramming everything into a single area filled with absolute chaos, but that's just me spitballing.

*There were some minor sound errors with some music only playing out of my left ear for some odd reason.

Definitely a cool game, but it might be something I technically love in theory more than actually playing it, if that makes sense, haha! It's cool enough though that I want to revisit it at some point, hopefully embracing the chaos on that second try!

Sjhillustration responds:

Thanks for the feedback! It was my first game, so it was difficult to get a balance without making the game either too hard and complicated, or too easy and not fun.

The one thing I had hoped for is that it was chaotic, as it was supposed to be a game jam, knowing I had a limited time (I didn't even come close to finishing it in time lol) that having it be a hard, almost multiplayer style game would give it a bit of a challange so people might play it more than once if they liked it, as it only lasts 3 and a half minutes.

I'll check out the music/sound issue. I hadn't noticed but there might be some audio that's spatial by accident.

I honestly thought only 10 people would play this, so I'm grateful for everyone that did!

Thanks for playing!

Clearly a labor of love. :)

Sjhillustration responds:

Thank you! :3

This was unique and fun!

Sjhillustration responds:

Thank you!

REALLY neat, wish we could see more screen however

Sjhillustration responds:

Thanks Leeroy! Unfortunately it was a bit of a balance, trying to make the game chaotic and not too difficult. The player moving fast hopefully helps. Spawn points for ingredients are set between 1 and 3 ingredients so finding an ingredient again is a little easier.

Credits & Info

Views
7,021
Faves:
40
Votes
147
Score
3.96 / 5.00

Uploaded
Oct 13, 2024
4:43 PM EDT