umm
it was okay but it was hard to use you should try to make it better
Not a game or a movie. More of a gizmo or gadget. Actually it is an attempt to create a visual music generator. A skull in a box bounces in random directions. When the skull collides with a wall it triggers a sound or series of sounds. A beat is triggered on 4 walls with every bounce. Open and closed hihat cymbols are triggered on every bounce of the top and bottom walls. The geometric patterns on the far wall are controlled by the parameters of the skull.
There are 3 user triggered sounds. I had skull bounce presets that made pretty decent music but they didn't work from sytem to system so I made it utterly random. This program is still very experimental and obviously isn't fully realized. I'm currently working on algorithms that are more musical and version 2.0 will create ambient music.
umm
it was okay but it was hard to use you should try to make it better
A little Glitchy
Its a pretty cool concept, however I had some problems with the actual execution of your work. It didn't seem to have much of a point and didn't so much as randomly bounce around as bounce between two points with the speed of The average house maid on crack.
Polish it up a bit and you may be on to something.
Hi Azain,
Good review and I think you're correct. My code needs a lot of work on this one but the concept is not bad. Maybe someday I'll take another crack at it.
that just sucked
wtf is all i want to say is wtf
Your favorite movie is the numa numa dance so I'm glad you don't like this. Anyone who has numa numa as their favorite movie is a first class moron.
WTF
that was like an acid trip...only worse
Thanks. I like acid..
ok
gets boring easily though i gave it a 4