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Raccoon Chronicles

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Author Comments

[Updates]

  • v0.0.13 After user feedback, switched the Look controls from mouse to keyboard arrow keys


On a bright morning, a raccoon goes for a walk in a village by the river. He listens to the villager's conversations and performs small tasks to get the village life going.


There are several dens in tree trunks across the village. By entering them the raccoon can descend into the Cave of Time. Here he sees the memories in villagers' past as flowers in the river of time. These memory flowers can be opened with the memory leaves earned from the village.


The memory tells a story from the villagers' past. Some or all of the characters in this memory are the villagers that were encountered in the village. After the memory is played out, you match those characters with the villagers.


The game proceeds with exploration of the Village and the Cave of time, with the goal of uncovering the life stories of all the villagers - navigating their present, past (and future)

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As a 3d artist I am a huge fan of the racoon animation. I would suggest that the game swallows/takes over the mouse (idk what it's called lol) because looking araound is a bit awkward

bluemath responds:

Thanks for the feedback. I've uploaded new version that uses arrow keys for camera control, freeing the mouse for other purposes.

Credits & Info

Views
271
Faves:
1
Votes
55
Score
3.43 / 5.00

Uploaded
Sep 3, 2024
8:06 AM EDT
Genre
Visual Novel