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Food Fight Fiesta: Multi-Use Cards

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Author Comments

UPDATE 06.09.2024:

Hey thanks for the 100+ people playing the game and 52+ Reviews so far!


I Updated to a new 0.0.4 Build, here are the new things!

  1. Tutorial,
  2. 20+ Festivals,
  3. 20+ Challenges, and unlocks,
  4. Card simplification, only 1 throw icon now instead of 2
  5. Better unlock screen
  6. Better Boss Fight Screen
  7. Better Stage Clear Screen
  8. Faster loading


Check it out!


Multi-Purpose Cards: Eat for Defense, Throw for Damage. No more dead hands! Start with 8 cards and battle through 13 challenging levels. Collect and combine over 200 unique cards to create thousands of powerful builds.


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Context Related Effect

  • Drag a food card on an enemy to attack.
  • Drag on yourself to eat and gain Block.
  • Drag on an empty field to move there.
  • Move towards the target to trigger a special forward throw.

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Key Highlights

  • Simple to read: Over 80% of cards have only 2 lines of text.
  • Simple to synergize: Most synergies can be performed with just 2 cards.
  • Highly Strategic: Do you optimize for attack, defense, positional, or card advantage?
  • Highly Replayable: Enemies and shop cards are all procedurally generated.
  • No Dice Roll: Each action is meaningful and luck-independent.
  • No Farming: Every card is in the pool and can theoretically appear in the shop.
  • Number Goes Up: Can your deck outgrow enemies in the late game?


Play Free Demo and Wishlist on Steam

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Log in / sign up to vote & review!

Strategy themed demo. Graphics are colorful and detailed. Gameplay could be streamlined with the moving mechanic. Why does it cost a card to move? You should just move naturally and only use cards to attack. With work this demo could become Top Notch.

chefchris responds:

Hey DoctorStrongbad,

Thanks for the constructive Feedback, I indeed put alot of effort into the Game.
To answer your question, I wanted to not distinguish between monster card/spell card like in traditional TCG, hence tried to combine both moving cards and attack cards into one type of cards.

The advantage of doing so is that there will be no dead card in hands, every card can be used flexible as moving, attack, or block, although there is no narrative reason for moving you correctly pointed out.

Beside this mechanic, what other things would you say can improve the gameplay?

Best
Chef

Credits & Info

Views
281
Faves:
1
Votes
50
Score
3.50 / 5.00

Uploaded
Aug 23, 2024
11:43 AM EDT
Software
  • Godot Engine