Brick breaker-style game I made for a hackathon for my university in 2015. It's basically the same as breakout except you don't lose by the ball touching the bottom of the screen. Instead the bricks fall down after being hit and if they fall down on the paddle it's game over.
Controls: A to move paddle left, D to move paddle right, space to release ball, R to reset
2024-09-08 Update:
Fixed resolution, removed pointless title
Improved "charge" logic, added more tiles and centered them
Made it so ball sticks to paddle after falling off screen, fixed ball getting stuck in corners
2024-09-22 Update:
Added sound effects
Made it so paddle isn't destroyed after tile falls on it
Fixed ball getting bounced around when a falling tile hits it when it's stuck
Fixed win and lost messages showing at the same time