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Dungeoncrafter

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Author Comments

Current Version: 0.047


Attention:


Some browser cause problems with mouse capturing. If the mouse isnt captured outside the menu or messagebox, press R to enter the menu and then leave it to enable mouse capturing again.


Savegame:

Since Vesion 0.046 you can't use your old savegame anymore. Mechanics will be broken. Please start a new game using the 0.046 version.


On the titlescreen first click anywhere else, not the buttons to avoid music double playing. Then click new game or load game.


Dungeoncrafter:


Tired of buying your weapons from greedy traders? Then craft your own ones. In this Rpg the focus is on crafting and discovering your own weapons. Combine them for primary and secondary use to define your combat style.

Use traps, magic, swords, axes, range weapons and many more. As your progress in game you discover new materials and blueprints. Or just find out the recipes on your own.


Movement: W, A, S, D

Interact: E

Jump: Space

Primary Weapon: Left Mouse

Secondary Weapon: Right Mouse

Inventory: R

Camera: Mouse Move


Status: Early Access


If you like the game support me on https://patrickb545.itch.io/dungeoncrafter


Notice: Comments are appreciated and will improve the game experience.


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i haven't played much because it's late but i might come back to this game

some issues i've noticed while playing for a bit and some suggestions:
-the jumping feels weird
-the character is a bit too fast, you might like this and that's fine but it feels a bit too fast for me
-you should add a map and or mini map
-the combat feels random, i just spam left click and pray to god the mob doesn't reach me
-a "you died" menu instead of bringing you back to the main menu
-it would be cool if you could rotate the camera by using arrow keys too
-a button to reset the camera back to default
-in the ghost town the fog feels a bit too strong to me and it's all so sudden when you walk in
-i haven't played enough to know how the health restoration works, but i got low health, saved the game and went to kill mobs, but i would just get stuck in a death loop because i was 1 hit away from dying and then the mob would 100% get me at least once, and then i stopped playing so maybe when you respawn you respawn with full health
-it took me some time to understand when i started playing that i had to press e to open the gate, i didn't see that there was a gate there and wondered why i couldn't pass through
-if you stand on the wooden slopes you just slide off
-i suggest having icons of the items you have in the inventory

idk if there are dungeons yet cause it's early access but i will come back to this game eventually and check the rest of it out, seems like the full game is gonna be really good :)

patrickb5454 responds:

Thank you very much for this detailed comment :- ). I appreciate it. The game is in very early development state and for this i need some player experience to fix things up. I will take care of the points you mentioned. The game will have frequent updates and i will add more dungeons and crafting options to the map while building up the main story and adding or fixing things. So the next version will be better playable and each update will have more content.
Currently you can play 2 Dungeons.

Credits & Info

Views
305
Faves:
1
Votes
54
Score
3.31 / 5.00

Uploaded
May 16, 2024
7:43 PM EDT