If i had a nickel for every game ive played on newgrounds that involves a bird wall-jumping alway from saws, Id have 2 nickels.
anyways, rome designs are pretty solid. I really liked the vertical ones.
i kinda wish this had a level editor
Feathered Escape
Soar to freedom in Feathered Escape, a challenging precision platformer. As a captive bird, navigate through demanding environments, surmount obstacles, and confront adversaries to reclaim the boundless skies.
Speedrun video (Spoiler alert): https://youtu.be/bimaHzpRzC4?si=rVEthg_CdSp-dzM9
Controls
Fruits
It's not advisable to collect the fruits on the first run unless you're a platforming veteran. However, if you can finish the game in five minutes or less, collecting all the fruits will enhance your score.
Scores
Share your score here or on speedrun.com
Moves
If you'd rather tackle the moves on your own, feel free to skip this section.
Variable Jump Height
Control your jump height by adjusting the duration of the jump button press.
Ceiling Run
Execute a short run on the ceiling by holding the UP button. The character will cling for a brief period before descending.
Ceiling Boost
Boost your speed by initiating a ceiling run and promptly ending it with a tap on the jump button.
Ceiling Corner Boost
Speed boost by performing a ceiling run on a single block or close to the corner of one.
Wall Sling Jump
Pushing against the wall and holding the jump button will create an arc allowing you to jump over obsticles.
Wall Jump Over Obsticles
While wall running, push against the wall and hold the jump button to jump over obstacles.
Air Control
Leverage exceptional air control, allowing swift changes in direction or sudden midair stops. Make the most of it!
Hop Over Blocks
Moving will enable you to effortlessly hop over gaps.
If i had a nickel for every game ive played on newgrounds that involves a bird wall-jumping alway from saws, Id have 2 nickels.
anyways, rome designs are pretty solid. I really liked the vertical ones.
i kinda wish this had a level editor
i need more of this
Action Platformer flash. Graphics are all pixel art all the way. Controls could be tighter and more responsive. Needs to be much longer.
I like it. It's pretty fun.
Here's my stats.
Time: 18:07.317
Collectables: 29/29
Deaths: 161
The controls are great and the levels are simply yet fun.
30m 28s with 29/29 collectibles and 347 deaths! That's 28s short of getting a D, but I'll take it. Very fun, though I would really have liked a regular indication of total levels + the level I'm on. I've no idea what this game even feels like without having done the tutorial first, but I'm glad I tried it right away.