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Duelists (Alpha)

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Author Comments

The game is played by 2 people from 1 keyboard


Player 1 (red) controls:

WASD to navigate

C to shoot

Hold C to charge shot (up to 3 charges)


Player 2 (blue) controls:

Arrow keys to navigate

M to shoot

Hold M to charge shot (up to 3 charges)

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The graphics are just little circles. This needs more detail and plenty of more color. There should be an option to play against the computer.

Movement is slow, charging shots is never worth it due to both small shots destroy large ones, and large shots just not dealing enough damage to justify the setup required to land one.

The movement type employed (rotation & speed) is generally awkward to use. That's okay, as it does allow for rather specifically angled shots. What isn't okay is that there is not even the smallest smidge of rotative acceleration, which means trying to point to a specific place is nigh impossible, and trying to rotate 180° is also really annoying.

Apart from that, ultra "to the point" games like these are usually polished more. As some examples of the details that do matter because the game just feels awful with them around:
- The player sprite isn't the circle, but the circle and the pointer, which means the center of mass is off.
- There is no animation for properly landing a shot.
- When a player wins, there is one frame in which the score shows a negative value.

DuckSizedGames responds:

Yeah all fair. Game was sitting on my drive unfinished so I thought I could give it a go. Anyway thanks a lot for the feedback, it gives me some motivation to actually polish the game.

Credits & Info

Views
158
Faves:
1
Votes
47
Score
2.89 / 5.00

Uploaded
Feb 11, 2024
4:03 PM EST