W game, beat it with 110 deaths, pls add lootboxes and microtransactions, thanks
Jump Ball
This game is fully playable and has an ending, although it may still be a bit rough around the edges. Feedback would be appreciated.
This has a tutorial and 2 full levels.
ALL LEVELS ARE POSSIBLE
THIS IS A RAGE GAME, IT'S MEANT TO BE HARD
This game is a College coursework project
Rage platformer with small puzzles at the end of each level
This is my first ever game, it's also my first time using C# so don't expect much.
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CONTROLS
A or Left Arrow - Move left
D or Right Arrow - Move right
W or Up Arrow or Space - Jump
F - Grab
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Credits
Game made by Aythernix 100% Programmed by Aythernix Using a tile map by Rotting Pixels
W game, beat it with 110 deaths, pls add lootboxes and microtransactions, thanks
Sorry, I'm not EA
Sometimes I got stuck while I was moving on the orange disappearing tiles, like my ball just stops
The disappearing tiles should have been a different color from the non-disappearing tiles.
This is too hard for me, I'm quitting at the second level (after the tutorial). Death count: 339
Hello, sorry for the late response, I have been working on other projects. Thank you so much for the feedback. The game is meant to be VERY difficult, hence the annoying tiles. If this continues to be an issue for people I will alter things to make them easier.
Thank you so much for playing!
Edit:
I finally decided to go ahead and make the game easier, and change the colour of disappearing tiles, thanks for your suggestions!
Ah, I've gotten the hang of it now, very good game, but I'm surprised why the moving platform with spikes in the LVL2 is dead even though I was on it!
Sorry for the late reply, I'm not quite sure what you mean?
could be good, but right after the tutorial i realized that the physics SUCKS. why cant i stop moving in the air? why do i slowly slide of platforms? why aren't those half platforms passable from under? why is the lazer not pixelated? why is EVERYTHING moving so fast?
Hello, sorry for the late replay, I have been busy on other projects. I'm sorry you had a bad experience with the game, but since this was my first game I didn't have much control over the physics.
I do appreciate the feedback and I will keep this all in mind for other projects, and if I do come back to this project again I will try and see which of those issues I can sort out.
Thank you for playing!
Very good for a first C# game. I didn't have the patience to try again once i died on the spikes after getting the spikeball on the button in the first level but its still pretty fun.
Thank you for your comment, I'm glad the game is still enjoyable.