For a school project we just had to make a game.
For a while, I wanted to learn Godot and I always had the idea that I was going to make a very basic platformer as my way to learn Godot. I even made an entire soundtrack just for this idea (well actually I made the soundtrack just for fun and then came up with the idea later, but whatever). And I had this idea for around a year. So this project was the perfect excuse to make a simple game, learn Godot and complete a project all at once.
Now, being completely honest. While I am proud of it, I know it isn't anything special. But I am still happy with how it turned out mostly...
The third level is very obviously rushed. I wanted a cooler block design, but it wasn't working out correctly, so I decided to just make it really boring just so I had something. In addition, some blocks are missing in that level, it isn't anything major, everything is still possible, but just some decoration stuff just don't exist. I could fix it, I could very easily fix it. But I kind of want to keep it how it is. I may make an updated version later with controller support and maybe a nicer level 3, but for now...Uh... no.
Arrow keys to move
Z to jump
X to shoot
You can press Z to skip the intro cutscene.
Download Links
https://toxagen.itch.io/cosmic-rays
https://drive.google.com/file/d/1rq_jn0FTCGRIUE1iw4IRTk7nkUe4I-Ar/view?usp=sharing