iHell would be much worse, instead of a static carrier from left to right, the speed of the player cube would probably decrease in 0.01 intervals over time!
You're in hell and have been reduced to a 1.5D program. Do the devil's bidding and carry the resource from left-to-right until you escape. And there may be no escape!
iHell would be much worse, instead of a static carrier from left to right, the speed of the player cube would probably decrease in 0.01 intervals over time!