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Sine Surfer

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CONTROLS

Left - Slow Down Right - Speed Up

Z/O in the menu to select the chosen flavour from the menu


-- WELCOME TO THE NEW PLANE OF INFINITE 8-BIT ENTERTAINMENT --


SINE SURF is a Bullet heck-ish type of game where you play as a pair of eyeballs stuck on a rapidly moving sine wave dodging flying hands who are very eager to stick their fingers in your sensitive areas.

The goal of the game is to survive for as long as possible by avoiding the hands while trying to keep up with wave so that you don't get eaten alive. Try to survive as long as possible so you can get the highest score and unlock new flavours along the way. Beware, for the longer you survive, the more frequently the hands begin to appear.


SINE SURF features ten unique and collectible and delectable flavours that can selected from the menu for added variety. Which one's your favourite?

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very fun!

Its super fun! I play it all the time in math class

Hmm, this is a decent little arcade game you got here! The whole aspect of being stuck to a track and only being able to slow down or speed up makes dodging a rather novel experience, and the enemy design, such as the muncher that is always chasing you, adds a nice element of push-and-pull that forces you to speed up away from slow, boring, cautious play. It's a nice, simple game and I had a few times where I got into a really addicted trance state, so well done.

If I did have a few points for feedback they'd be:

I was a bit disappointed that the game didn't evolve past its initial setup: would've loved if, as you reach certain thresholds, the game starts introducing new enemy types, obstacles, and so on. With only a incremental speed upgrade, the game starts to get quite dull, and the unlocking of flavors isn't that exciting.

Speaking about flavors, I was confused on what the point of the flavors were at first. Call me an idiot, but I kept selecting new ones, starting a game, and being confused as to why nothing was different, only to realize later on that you need to press a button to activate them: feels like an unnecessary step as you'd think selecting them would just immediately change it.

Was a bit disappointed that the game doesn't save your previous top score and flavor unlocks on a revisit.

Also, it's a minor wish, but I wish that the character itself would change to reflect its life, instead of the life counter being tucked away in the corner where it is difficult to see in the action. In a manner similar to Balloon Fight, you could've made the character lose a ball for every point of damage they take.

Roverkibb responds:

I'm glad you enjoyed it! I agree that I could have made the flavour selection a bit less complex since a lot of people seemed to have trouble with that. Lots of good suggestions here too. I wanted to keep the game very very simple since it was the first one I planned on fully developing and releasing, but I'll keep your ideas in mind if I ever make a sequel (working title: cosine surfer).

1219
Rather unfun with how it is designed, the game is very shallow albeit unique

i have no idea what the fuck is happening but 5 star. sex mod when?
also, WHY THE FUCK IS PEWDIPIE IN THE TAGS?

Credits & Info

Views
5,940
Faves:
40
Votes
193
Score
3.57 / 5.00

Uploaded
Jan 6, 2024
11:14 PM EST