honestly, i think this is fun.
my only complaint is that i'm having trouble understanding what's killing me half the time.
specifically, aside from the "blasters" lasers which instantly kill you, everything else seems to deal damage at random.
sometime i'd take 3 and some other time i'd take 20 from the same attack.
the exact pointer hitbox is also somewhat unclear, as sometimes i get hit even though it feels like i shouldn't. though that must be a visual problem and not the game's fault.
another minor issue i have is the "green floor" at the bottom of the screen.
it's a perfectly serviceable play area, so you can move there normally, but due to the color of the bullets being yellow it's difficult to use, and it also adds nothing to the gameplay.
personally, i'd be fine with it not being there at all and only having a solid blue background
tbh i think most of the "difficulty" comes from the fact that you can basically hit the boss only during its blasters attacks (when it's completely still), while every other attack pattern either doesn't have a hitbox to attack, or the movement tracking makes it so it's impossible to stay in line with the boss without getting hit in the process.
considering the patterns are picked randomly, it all comes down to how many blasters attacks in a row you can get before all the other patterns kill you
my most hated pattern is the bullet circle because it triggers instantly regardless of the previous pattern and each bullet deals about 20 damage, so if you're locked in the middle from the previous pattern for whatever reason, you're pretty much dead.
the bullets themselves are really big, and staying near the border also kills you, so it's really difficult to dodge as well (for me)
edit: i hate bullet circle so much it does so much damage and when i die to it i'm told i died "due to touching the screen" regardless. it's like it's mocking me