It is honestly a very neat monster battler, especially with the 1-bit aesthetic, but this honestly really needs some audio, it is deafeningly quiet. I do want to give props for resolving the zubat problem that caves have, absolutely HATED burning through repels to get through those in EVERY generation.
Other than that, some additional changes I'd want added are:
- A way to recover HP passively
Potions are rare, and some enemies hit extremely hard. HOWEVER, I want to deviate from Pokemon and request that it cannot be easily abused. For example, make it take 30 mins irl to fully heal a familiar in the resort may be a good way to balance it.
- Automatically send caught monsters to the resort if the party is full
- Let us pet our familiars!
- Add a settings pane to the menu