You have to drive on the moon and collect passengers who say strange things. The game is a quick sketch, its basis consists of 2 ideas that I plan to develop in the future: 1) a form of presenting information in the form of a podcast, where the gameplay is secondary. 2) location of the moon with elements of post-Soviet architecture. The very aesthetics of the game takes precedence over the game itself, in my opinion. The game turned out to be a little difficult. But there is no easy way out of depression, right?
!!!There are screamers in the game!!!