Achei bastante interessante a dinamica do jogo! Muito bonito o designer :)
Into The Dark is a simple grid-based puzzle game that I created in under a month for a personal challenge. It's inspired by puzzles games such as Sokoban and Baba Is You with the aforementioned grid based movement and block pushing mechanics. With enemies, lasers, keys, and more, I find this game to be rather entertaining and my play-testers do as well.
Push The Crate, Unlock The Door, And Get Out.
There were a large amount of mechanics that I was unable to fit into this game due to time and some hardships with the engine, I definitely plan on returning to this concept in the future with a better engine and plenty of new ideas! But that is for another day, perhaps next year?
No Undo's, Every Movement Counts.
Enjoy!
https://tempupload.ngfiles.com/1107000/iu_1107150_9037284.png
https://tempupload.ngfiles.com/1107000/iu_1107151_9037284.png
Achei bastante interessante a dinamica do jogo! Muito bonito o designer :)
please, for the love of my mental health, create a button that undo the actions of the palyer.
level 10 with bolt mode is a headic whithout a undo button, because even sometimes the ghost don't push the block or push it too mutch
i definitely would have, but by the time i thought of that i was well into development. plus the mere idea of coding that makes me feel sick to my stomach lol. planning on coming back to this game in the future so maybe i can find a way to make it by then?