Treasure Hunt review!
### Aesthetics: 9 / 10
So crisp, clean, and professional looking.
### Originality: 1 / 10
I've definitely seen stories like this before.
### Challenge: 3 / 10
I do have to admit there's more challenge than one would expect from a visual novel. The challenge comes from finding all the endings of course. When I was only missing endings 4 and 5, I was able to figure out that the endings must be between the point where you talk to the mom after talking to the son (because that's where you get ending 3) and the point where you read the letters (because that's where you get ending 6). I then strategized that it would be best to pick a point in the middle to try next rather than a point right after ending 3 or right before ending 6, so I left the house after talking to the demon mom and got ending 5, which let me deduce that I could get ending 4 by leaving the house before that point but still after ending 3.
### Fun factor: 3 / 10
It's not terribly fun to read through the dialogue, and while the interface lets you proceed through the dialogue smoothly it still needs a way to skip ahead faster or do some kind of chapter select so you can get all the endings more easily. Still, the retro RPG engine you've created feels great to play with. I like moving diagonally to get ahead of the mom when she's leading me into the dining room.
### Content: 7 / 10
Short game, but lots of endings. Since I have no audio category I'll mention here that I love the title song, which I remember from 2-bit Adventure. The sound effects like the knocking and door opening and closing were also done really well. And it's great that you've included both English and Portuguese, though there's a bug where if you select Portuguese once the menu will still be in Portuguese even after you pick English later.
### Total: 23 / 50
(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)