First, you need to actually explain your controls. Second, allow remapping them; I don't like having to play entirely with one hand. Third, interactive objects should stand out more
Bumpkin is my first platformer based off of HeartBeast's Godot 4 Platformer Tutorial that features stealth, climbing, and basic combat mechanics.
Features:
- short gameplay that can be finished in ~ 10 minutes
- simple story that's easy to understand
- simple mechanics
- one boss fight
Notes:
To move to the next world, use the interact button (e) at the door.
The door of the first world is at the very right of the world - jumping will not work inside the little huts (the first world, the old mans house, the tempered farmers house)
Any feedback is appreciated. Thank you for playing.
Sources:
Color Palette: https://lospec.com/palette-list/midnight-ablaze
HeartBeast's Tutorial: https://www.youtube.com/watch?v=M8-JVjtJlIQ&list=PL9FzW-m48fn0i9GYBoTY-SI3yOBZjH1kJ
Dialogue Manager: https://nathanhoad.net/gdm
Assets: The world tileset and label themes are recolored from HeartBeast's assets. Everything else is created by me.
First, you need to actually explain your controls. Second, allow remapping them; I don't like having to play entirely with one hand. Third, interactive objects should stand out more
Thanks for the feeeback!
I realize that the controls are confusing if you don’t read the controls page first, but I meant for the game to be played with 2 hands on the keyboard: left for movement and interaction button, right for attack button. I’ll try to make the interactive objects stand out more in my next game. Thanks!
alr pretty good hope too see more of this game
Thanks so much for playing
Glad you enjoyed it
idk if it's just me but jumping doesn't work and I can't get past the first screen
You have to use the interact button (e) at the door to move outside
I just realized that I missed the interact button in the controls, just added it and updated it
Thanks for the feedback