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Lost in Lampyrid Fog

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You find yourself hopelessly lost in a very dense, mysterious fog at sea. Explore its many isles, each filled with strange puzzles and ancient structures. Find various clues containing unsolved riddles, and find your way forward. The Fog holds many secrets.

Don't give up hope, or the Fog might claim you...

The glowworms will show the way.


Discord

Discuss your findings in my brand-new Discord server: https://discord.gg/xuPbFnnYbv


Controls

Arrow keys / WASD: Move

Z / J: Interact, use item, confirm

X / K: Toggle clues

C / L: Scroll through clues

Space: Open inventory

P / Esc: Pause

M: Mute

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God, this is such a fascinating game, man. Not unlike other Ferociter works, it first drew me in with its mysterious surreal atmosphere, and got me hooked as a strange and unique adventure unfolded.

Top-down adventure games have become common since the era of RPG maker, but many of them fail to escape the formula of just "put item on thing" or some simple puzzles based on memorizing a clue, but this game, with its sailing and fog mechanics, has some really interesting gameplay ideas to it. The sea in which we navigate is basically a strange non-linear world that we can't really navigate as if it was a normal sea, instead requiring you to do some cryptic shenanigans to get to different locations.

What really sells the game, though, is definitely the variety in strange, curious, surreal puzzles. They go way beyond just "follow the instructions on screen," requiring a decent amount of lateral thinking and logic, and each puzzle is completely different from the last.

There are a few problems, though. For instance, when trying to go down the streams, you can sometime get trapped at the very top, forcing you to cover the lantern to restart. There is also no tooltip for lantern covering, I kinda discovered it by accident. Also, with us having to go back and forth between islands, it would be cool if there was a way to do so without having to repeat the overworld puzzle every time. One last thing, it feels like this one doesn't really have much a story conclusion, despite the puzzles being cool.

All in all, this is the kind of stuff I point to when someone tells me games can't be art. This is basically one small, playable combination of artistic ideas. Really cool game, with a few small problems.

Had a lot of fun doing this again. Hope to see you do lots more cool stuff in the future! The audio never turned on for me, which I imagine must be difficult so anyone who hasn't played this before, but I got thru it eventually xDD I know they don't live with me, but I would have liked to keep my wee glowworm friend haha

idk how to even get to the second island what does it mean fog out

Great game! I really enjoy all the games you've made. I love how you expanded on the puzzle concept in lost in firefly forest and took it into this game. i got stuck and had to use a walkthrough whoops but otherwise the puzzles were super fun to solve and i felt super big brained whenever i figured them out myself. Also happy new year!

Ferociter responds:

Cheers, happy new year!

The puzzles are designed super well! I was able to solve all of them without a walkthrough, even the secret ones, and all of them feel extremely fair. Until the secret gauntlet turns the game into Touhou. Am still stuck on that part.

Credits & Info

Views
11,900
Faves:
99
Votes
242
Score
3.98 / 5.00

Uploaded
Oct 1, 2023
4:59 AM EDT