The controls make it ABYSMAL to play the game.
First of all, rolling the dice. I HATE it. In some games where you need to roll say on a ball, you control the ball's speed by standing on one side and such. In this game, it's horrible. You can barely control how far the dice needs to go, either causing you to be stranded by spikes, falling into the spikes, OR be able to pass the level. Pushing the dice to give it some speed is awful because it's often either you push it too much so you can't jump on it or too little so you might fall off and die or gain speed by standing on it's very edge. It doesn't help that the die are small enough to make this issue be more apparent, and no, you can't use the ball like a platform to carry you, meaning you either have to HOLD either LEFT or RIGHT or DIE.
Second of all, the controls. Why do I need to use the down key when I'm using either the WASD keys OR the arrow keys so I can propel myself with a die? Why not just map the thing to "When the player presses Space mid-air, and after the first jump, do the dice jump" to the SPACE key instead of having TWO buttons to do basically the ONE thing that every platformer I've played, like Drawn to Life: The Second Chapter, has already done before? And I don't wanna even imagine HOW to do a dash because if it has to revolve around the dices and it's some other unnecessary button combinations, I'm dropping the game completely.