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Jelly the Not-Fish

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This game was originally made using TIC-80 and uploaded to the TIC-80 website under my account, TinyJacketGames. I've decided to port it here so that it can be playable in more than one place and also to experiment with uploading a thing that uses web assembly (WASM) stuff.


Premise: "Help Jelly the Not-Fish dodge bombs and get plankton"


The instructions are in the game. The game is currently in version 1.3 (it may receive updates in the future in order to become better.) Older versions of the game (in regular .tic form) can be found in a Codeberg repository made by me (under the name HamburgerFrosting.) The game's license, the MIT license, can be found within the game's code, but for convenience is also available as a separate file in the previously linked Codeberg repository.


This game involves both collecting and avoiding things, so I decided to put it under "Skill Other" instead of "Skill - Avoid" or "Skill - Collect".

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basically engaging -- the jelly is kinda cute, and I'm unbothered by the bare-bones presentation, but some music or medals or any sense of point at all would be lovely. crazy classic is very funny but unrealistic to play, and the normal mode is dummy baby easy!! maybe some mode in between would be a more ideal difficulty.

BlueJacketPerson responds:

Thanks for the feedback. Yeah, it's pretty bare-bones mainly because it was supposed to be a sort of simple test thing to see what I could do with the editor.

The "Crazy Classic" mode is basically how the game played in its original version (1.0). A criticism I got from people on other sites who played it was that the game was too fast and difficult, so for this version (1.1) I changed up the regular way of playing by slowing things down and also making it so that the first few items are not bombs and kept the old way of playing as a special mode. Like you've said, though, some stuff still needs improvement.

Currently, 1.2 is in development. One confirmed part of this upcoming update is the addition of sound effects (in order to hopefully add some more life to the game), and other changes might include further tweaking of game difficulties. I can't necessarily guarantee that the next version will necessarily improve everything significantly, but hopefully the upcoming version will be better than the current release.

Credits & Info

Views
4,532
Faves:
2
Votes
57
Score
3.13 / 5.00

Uploaded
Aug 7, 2023
4:16 AM EDT
Software
  • TIC-80