daaaaaaaaaaaaaaa ye ye this suffices
Become the developer and control the levels, leading the player to victory. solve puzzles to obtain the key and escape.
Description:
In this serene moonlit landscape, instead of playing as the player, you play the level/level designer. creating the level, guiding the player to completion. the player is totally autonomous. the user has no control over his movements.
Disclaimer: this game was supposed to be a submission for the 2023 GMTK game jam, i do not plan to turn this into a full game, if you would like that, let me know.
Solutions: (SPOILERS)
Puzzle 1: Start > Key > Door.
Puzzle 2: Start > Key > Door.
Puzzle 3: Door > Key > Start > Reverse.
Puzzle 4: Key > Start> Door.
Puzzle 5: Key > Door > Start > ReverseKey
Puzzle 6: ReverseKey > Door > Start > Key > Reverse
Puzzle 7: ReverseKey > Start > Key > Door
daaaaaaaaaaaaaaa ye ye this suffices
Love the vibe and the artstyle. Concept is an interesting one with potential. Was just hard to work out exactly how things worked at first. UI and clarity would probably be the most pressing things if you were to continue work on this.
ty for the feedback,
any recommendations on the tutorial?
i agree its pretty lackluster and leaves quite a bit unexplained, but i want to avoid info/text dumping
Good demo!
The only complain that I have is a lack of some level numeration. You could do that (or just give `em names, you do you)
ty! and i will definitely add a level selection screen to the main menu, maybe add a level number in the corner of the screen to