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I just left an online Job Fair and then worked on this, so I'm a bit too tired to put together a proper title screen right now.
Main changes:
Put together a tutorial. There's a poster in the first room to tell people the movement and an optional explanation with McInnes the Muskrat to explain the Morality Mechanic.
Added the Morality Mechanic. Basically, if you make too many bad decisions, like hurting others, your morality bar sinks and you lose, if you can get through a room without hurting anyone, your Morality Bar raises.
Improved the Boss Room. I finally stopped procrastinating long enough to add in the Garage key! You have to get in the room, get the key, and get out.
Changed the knockback programming when you get hit by an enemy. Next step is to make the player invulnerable for a few seconds.
Added a bit more background art. There's still more to be done, but I'm getting at it bit by bit.