This game looks okay, but the gameplay and level design is... Ouch.
Use up down arrow keys and space bar on menu. Use Left and right arrow keys to control moon tank.
Navigate your way through each screen before the clock runs out.
This game looks okay, but the gameplay and level design is... Ouch.
What a fun and unique game! Love the soundtrack!
I like the art I dig the music the colors are great down with the whole vibe. Got to the 2nd area game slowed to a crawl music cut out tried on another machine same outcome.
Yeah, unfortunately Ruffle not handling the music the same as Flash player, I had a few tries at fixing it, but no luck. Hopefully I can find a fix, I will try some more, seen as people like the game LOL.
Good Game! 👍
Nice atmosphere and music, engaging mechanics.
I see this runs in Ruffle. I'm curious - did you develop using Flash? If so, did you use ActionScript 2 or 3? I didn't think anyone was still doing flash development so it's very cool to see this.
Hi, This one was made in 2008, Flash CS6 i think...I love AS2, it let's you code cowboy style, giving you the ability to make a game prototype in a couple of hours. For this one I used a dynamic physics open source engine called Flade. I have tried many times to move to AS3 but found it hard work to do even the simplest things :) Since discovering Newgrounds and Ruffle, I have been re-inspired to finish many of the projects that I moth balled when flash died and mobile gaming took over. I have been working in Unity for many years now, and find it nearly impossible as an indie dev to finish even the smallest projects, where as I had completed probably a hundred flash project in the same space of time...I suggest you mess around with it, this game got started when I loaded up an example that came with Flade.