Criminally underrated. The levels are very well designed, although the story is a bit confusing. Probably make it so you have to click to advance through each frame of the story sequences so players can read at their own pace.
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Safely guide your ambulances and rescue all the sickly patients in...
The Sound of Sirens!
Features:
86 puzzles to prove your mettle!
Hints to lend you a helping hand!
Achievements to stimulate dopamine!
Music by Eric Matyas!
Info:
Mouse required, optional keyboard controls. Mobile not supported :(.
See Settings for full screen (recommended!), sound and data options.
Read the Manual for details and tips on how to use puzzle mechanics.
Controls:
Interact / Place Arrow / Rotate Arrow - Left Click
Remove Arrow - Right Click or Hold Left Click
Start Level - Space Bar
Reset Level - Space Bar or R
Exit Level / Exit Menu - Q
Known Issues:
The game does not consistently function properly on Incognito mode for Google Chrome.
Players who began on February 9 may have experienced save data loss upon exiting out of the game. This bug has now been fixed, but the saves that were lost will not be automatically restored. We apologize for any trouble this may have caused. If this happened to you, please send us a message so we can help you recover your progress.
Newgrounds Medals were not being rewarded correctly after our recent hotfix. If you open the Achievements page from the main menu, your medals will be rewarded. Sorry for the inconvenience!
Hotfix Changes:
We've fixed a couple bugs, updated some of the hints/manuals/tips to address player feedback, added the space bar as an optional key binding and players now have three levels unlocked at any given time in case you feel stuck. Happy Puzzling!
Criminally underrated. The levels are very well designed, although the story is a bit confusing. Probably make it so you have to click to advance through each frame of the story sequences so players can read at their own pace.
pretty fun
I love the fact that it's artstyle is just a classic 1970s pc gaming era, however it could be easily improved if you just slowly introduce some mechanics instead of just starting straight off.
I actually followed the manual and did not realize that shit will go downhill real fast.
Hope you will improve and start making some great games!
I actually played the game but stopped at level 14.
Thanks for your feedback! We introduce a new mechanic every 10-20 levels and have simpler tutorial levels to start off each section. Did you start from the beginning or use the demo password?
Also I noticed that you don't seem to have any of the achievements unlocked, how many levels did you end up playing? Just want to make sure there isn't an issue with achievements being awarded.