This game has so much potential but needs more polishing, Please keep on working on it.
PRESS ` TO PAUSE
There is an ingame tutorial for instructions. But here are some techs and mechanics that aren't in the tutorial
Whenever you attack an opponent, you gain back a jump and cowboy's teleport
You can only do cowboy up air once before hitting the ground, and three times for his neutral air
ninja's up air behaves the same way as cowboy's up air. You can only use it once in the air.
Using either of these up airs from the ground though will let you do 2 up airs instead of 1.
Training Mode Shortcuts:
0 - Open Command Menu
1 - Heal Everyone
8 - Toggle CPU
9 - Show / Hide Difficulty Slider
Difficulty changes how fast the AI reacts
(also you can't set any of your keybinds to ` because thats permabinded to pause)
~~Commands~~
After opening the menu you must type the first word on the left to perform the action.
what the words on the left do are self explanatory
Secondly you have to input a number to set it to. The numbers on the right are the ranges in which you can set these values to.
This game has so much potential but needs more polishing, Please keep on working on it.
I really tried, but for the life of me I cannot figure out how to get the AI to work. It really should star on as default, but if not you have to make it a bit easier to change things. Putting code into a game on ng should be a design feature not a design flaw.
I'm hard on it because I think the game has amazing potential. The combat is satisfying and the guy controls extremely well.
Edit: Coming back to the game I was able to figure it out. Still, I think you should have the AI start "On" and give the player the option to turn it off. Or provide a Starting Difficulty option at the start of the game. It will make for a better user experience rather than having to search the description to figure out what button to press to both bring up the slider and activate the AI. Hope that helps.
I apologize you had this kind of experience, and I'll certainly fix the issue of navigation and make the game more user friendly. I appreciate the feedback!
edit: in update 3.0 I did just that :D I added in a navigation menu, tutorial, etc.