Haven't gone too far, but I'm a huge fan of the fantasy and explorative nature of this game. It gives me a great sense of wonder and childlike whimsy, I feel like I'm gonna check this out frequently
The plot
The story takes place in a typical medieval-fantasy village called Txtown. One morning, the Queen makes an announcement to all of her subjects: a powerful magic curse is leading to the town, a curse that only ASCII worlds can have: slowly, but inexorably, everything is turning into not-translatable characters(Like �).
The Queen is sure that the non-translatable pest is caused by somebody, an infector who spreads the curse to damage nearby kingdoms, and capturing them will stop the plague; she therefore put a huge bounty on the head of this mysteryous person, and whoever will bring her enough proofs will become a hero AND a very rich person.
In all this, you are just a common villager. Will you spend the day hunting and completing random side quests? Or will you help and find the infector? (Actually, is there an infector at all? Is there a plague at all? Will this random object be useful for some quest?)
The gameplay
ASCII Quest is basically a text adventure, where you click on an option to perform an action, but there's also a time factor: in fact, the game world reacts to the game time, as any real word would (for example, if in the game it's 12:30, most places will be closed for lunch).
Some actions will require time to be completed. The time taken by an action is usually displayed near the option.
IMPORTANT: certain actions may lie about the time they take, so that you won't be able to assume their outcome.
More details in the game's Instrucions page
Haven't gone too far, but I'm a huge fan of the fantasy and explorative nature of this game. It gives me a great sense of wonder and childlike whimsy, I feel like I'm gonna check this out frequently
Thanks! :D
That was very entertaining to play, the illustrations in ASCII might be kinda hard to look at but i like how much effort you put into them.
Good work !
Thanks!
It'd be epic if it actually runs on the Linux terminal or the Windows CMD, but unlikely since it's been made in Godot, but who knows.
Yeah, that's very unlikely, but you are right, it would be hella cool. I'll write the idea down somewhere
Ok.. So the game itself was pretty enjoyable. Although I have only played through once it was nice to see that there are multiple endings, and I will definitely play through again. The the main reason I wanted to review is to comment that it would be nice if it stated somewhere that you only have one day. I played under the assumption that the game would take place over multiple days, but you only have one, I just think it would have been nice to know from the start.
Thanks for the feedback! Yeah, I should probably make it more clear that you only have one day