I think it is pretty good for a Ludum Dare game.
But for newgrounds it could use some refinement:
Too many parts of the map are just as wide as the wizard making it easy to get stuck on the corner.
The Terrain is often hard to distinguish, I sometimes had a hard time telling the difference between passable and non passable areas as well as safe ground and ground which is about to turn into lava.
It would be good if the attack buttons would do something even if there are no Enemys, just to show the player that it is indeed working (my first time playing i thought attack just does nothing)
Some in game explanation would be nice.
It is a good idea though.
I wish you good luck and great success for your other game.