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There are two balls. A red and a blue. Both have a task: The red ball is trying to catch the blue ball. The dice is rolling automatically, but you can roll another number. The number you have rolled will be the number of steps you move. If the red ball hits the border, for example, it will die and the blue one will win the game. And also the blue ball can die by hitting the border and the red wins. But the red ball can also win when it catches the blue ball. If the time is up, the blue ball wins


Blue ball: WASD

Red ball: Arrow keys

I hope you like it!


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I REALLY like the concept that can be expanded here. The competition between players doesn't feel intense enough, there should be more factors pushing each player to catch the other, like a tile that a player steps off from is removed from the map and becomes a death tile, and maybe just some time limits for random ones to also become death tiles. Additionally you could add visuals for the paths the player can take, i.e. they roll a dice with 2 and then around them shows a transparent line showing all the paths they could take. The game could also benefit from more visual eyepleasers, like tweens to move a player to their intended spot instead of a straight cut, and an animated dice with sfx. With some tweaks and visuals, this could be a great party game with 2-4 players, I hope to see more of this expanded!

very unique, but nobody wants to play with me. maybe add an ai?

Credits & Info

3.12 / 5.00

Sep 1, 2022
10:56 AM EDT