Is it just me or does the character feel slippery? This is a hell to do platforming with and other than that, the game is very average otherwise.
Explore a satellite and navigate various room using a mix of weapons to enhance your movement. Fight three different bosses as you delve deeper into the vessel.
Features
Controls
I would recommend playing full screen!
WASD/ARROWS to move
SPACE to jump
LEFT CLICK to fire your weapon
Q/E to switch weapons
M to view the map
ESC to pause
Credits
Art, Programming and Game Design: sam
Music: William Waldron
Font: v3x3d
Sound Effects: shapeforms
Is it just me or does the character feel slippery? This is a hell to do platforming with and other than that, the game is very average otherwise.
This is super promising but I got stuck at the wall-jump part because the precision required is just to finicky to aim perfectly in the opposite direction fast enough
You can also shoot straight down while next to a wall to wall jump as well which is a bit easier
Honestly, I'd prefer W to jump and Space to talk...