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The Ruins Of Ishgar!

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Author Comments

For a downloadable version with better graphics: https://nocturna1.itch.io/the-ruins-of-ishgar

Gameplay video: https://www.youtube.com/watch?v=kP7kunFiuAQ&ab_channel=NocturnalGameDeveloper


Game Description:

  • Explore The Ruins of Ishgar in this atmospheric 2.5D platformer.
  • You are a small species of alien explorers to travel the Earth and search for its mysteries. Due to your size and advanced technology, humans have not discovered your presence.
  • During your adventures, you have found the abandoned Sun Temple and are now searching for its treasures.


How To Play:

  • Collect the coins and avoid the obstacles.
  • A, D - Rotate left and right
  • Spacebar - Thrust rocket ship forward


Credits:

  • Lost Temple Pack
  • DaFonts Fancy Pack
  • Low Poly Foliage Pack
  • Low Poly Cartoon Pack


I made this game using only free assets from the Unity Asset Store :)

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I think the stylized graphics are super nice, and it's a well-made game overall, but if I were to focus purely on the gameplay, I'd definitely have some comments.

– Why does the screen shake so much? It genuinely almost made me dizzy until I got used to it.
Also, this is a game about precision, if the screen shakes, it increases the difficulty, but for the wrong reasons.
– “Collect the coins” – uh, there were coins?
– I wouldn't rotate the health bar. Usually in other games, even when your character moves, your health bar remains firmly horizontal. And since most things kill you either instantly, or after three hits at most, you could even do away with the health altogether, and show the damage on the ship itself (e.g. by adding cracks, smoke, or recolouring parts of the ship).

It's still a very lovely game to play for a bit, although after finishing the first level and going through a tight tunnel in the third level, I felt like I have seen everything, and nothing new was introduced in the remaining levels until it was over.
I'd consider adding a bit more challenge at least to the final level, something you haven't seen before – like rising lava, flying upwards, moving enemies; something like that.

Nice physics, nice rendering

very good just one problem, the hitbox for the swinging blade is too big

Credits & Info

Views
307
Votes
66
Score
3.06 / 5.00

Uploaded
Aug 7, 2022
6:57 PM EDT