Die Evil Die is a wacky RNG card game where everything is up to chance! Use your wits to battle your way through 10 dungeons using your power cards. With your dice's elemental abilities changing every turn, there's no knowing what powers you'll receive next! Featuring 6 unique elements with their own card decks, nothing can stop you!
How to Play:
Die Evil Die is a Card Game.
In it, there are three types of Cards: Attack, Heal and Defend.
You can use a card by clicking on it, then yourself (if it's a heal or defend card) or an enemy (if it's an attack card).
- Attack Cards deal the amount of damage to the enemy shown on the card.
- Heal cards heal you (the player) the amount shown on the card.
-Defend cards give you the number of defense points shown on the card. These decrease by one each turn and remove 1 damage from any attack on you. Normal Enemies deal 1-2 damage.
There are also elements; air, earth, lighting, water, fire, and plasma. If you attack an enemy whose element power (number on the dice) is lower than yours, you do double damage! (Don't worry, they can't get double damage on you.
An Element and Three Cards are Randomly Assigned to You at the Beginning of each Turn. Each Element has a Different Pool of 6 Cards to Pick from, with different stats (from 1-4).
Enemies will Deal 1-2 damage to you.
Good Luck, and BEAT that curse out of the dice king with VIOLENCE!
Changes made from the Jam Version:
-The Defence Counter resets after levels
-Projectiles now show the actual amount of Damage Done instead of just "3"
-Correctly Positioned Player on the Final Level on the Progress Screen
Credits:
FarawayDrip30 - Director, coding.
reman - Director, artwork.
Eribetra - Composing.
Kenney.nl - extra assets + placeholders
Download the Original Jam Version at Die Evil Die by FarawayDrip30, GasMaskRat (itch.io)