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Prism Indigo

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Latest Update (20/05/2024) - Quality-of-life updates and difficulty adjustments.

When Prism Indigo, the newest member of the magical Prism Warriors, finds the other members under the thrall of a mysterious force, she must embark on a dangerous mission to bring them back to their senses and find out who is responsible.

Prism Indigo is an 8-bit bullet hell shooter developed in the TIC-80 game engine. Blast your way through waves of deadly Shades, save your friends through superior firepower, and try to rack up the highest score possible.


  • Arrows: Move (D-pad on gamepads)
  • Z: Select / Shoot / Advance dialogue (bottom button on gamepads)
  • X: Cancel / Burst (right button on gamepads)

Want more? Check out the DX version on itch.io or Steam, for all the following goodness:

  • Offline play, with all your save data carried over from the free version
  • Hardcore difficulty, plus the "Prism Hunter" boss rush mode
  • Four new achievements
  • "Black Label" cheats that rearrange the game for extra challenge
  • The game's soundtrack, totalling almost 30 minutes of chiptune goodness

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this game is actually great i like it it has like a style of a much more simpler times and it looks like an old school pc game and its mind blowing to capture a style like that very well great job F1Krazy

F1Krazy responds:

Thanks! The TIC-80 engine makes it easy to develop those sorts of games but I'm glad you enjoyed it!

Good game. But at the end where you fight the last boss, even though that it give you infinite lives/energy.......it kills you on the 2nd attack. is that a glitch or what...please fix it.

F1Krazy responds:

It's intentional. The boss's final attack doesn't kill you, but brainwashes you into becoming their minion, so it bypasses the lives system and ends the game if it hits you. I didn't think it would make sense for the player to be immune to that attack in Prism Mode, but it seems to be confusing people anyway, so I might just change it.

Excelent game and nice story, but I have a bug, I bough extra lives and still have the same lives

F1Krazy responds:

I haven't been able to replicate this issue. Can you try again and let me know if it's still happening?

imho if you just added timed midbosses and added a focus shot key itd be perfect like most arcade danmaku, it'd be perfect

F1Krazy responds:

The midbosses are timed, and will flee if you take too long to kill them; they just don't get an on-screen timer like the proper bosses do. "Focus shot" is something I definitely need to look at as it's been brought up multiple times, I just need to find a way to integrate it into the existing code. Thanks for the feedback, I'm glad you enjoyed it!

Credits & Info

3.78 / 5.00

May 20, 2022
2:27 PM EDT
  • TIC-80