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Defense of the Kingdom

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Author Comments

Defense of the Kingdom is a classic style arcade game, lead your soldiers and defend your castle through 10 levels of different difficulty, defend the castle from hordes of enemy skeletons and have fun.

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Programmer/Design

Northman Entertainment by Franz Reichel


Graphics by

Sanctumpixel


Music by

RandomMind under the CC0 license!


I have permission to USE any of the resources mentioned here

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Special Thanks

  • Sandro Emmerich
  • Damien Suliga
  • Joan Werner

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help went infinity and beyond with the timer

Fun game, but Jesus Christ did you ever over tune the "survival" difficulty. What specifically went through your head?

"I don't really want people playing for more than two minutes, it'd probably be best to start the round off by launching the biggest units the AI can throw at them up front when they aren't able to afford to buy either of the last two of their own units, just get it over with"

122 seconds felt like a gift from a generous god. A undead king and lich and undead soldier and reaper all launched at the same time, while i don't even have enough coin to afford a single ranger, having to make do with either buying the pouch upgrade and then a single archer, or buy one soldier and then *wait* to get enough to purchase a pikeman, maybe, who will also die very quickly to the undead king + Lich + reaper + undead soldier + axeman + more liches + Skeleton wizards + more reapers + etc, etc, etc.

Survival should gradually ramp up, not start with a freaking tsunami.

also, why bother buying a bigger wallet past 150? Money doesn't come in any faster, and if you've saved up 140 coins for the Knight you're already just leaving the door wide open for the AI to stomp you.

Fun game, although it gets old after a bit. Would suggest an upgrade system for the castle; Soldiers have more health.. Soldiers do more damage.. More castle health.. that kinda thing. Enjoyed but I see loads of room for improvement.

graphics look great. There should be some sort of economy control. More of a risk/reward. Building mines or something to increase gold production instead of just having that steady gold climb with a limit increase. It gets old really quickly when all of the units are unlocked right away and you just fight a computer that gets more and more resource advantage.

Geiles Spiel, und coole Grafik

Northman277 responds:

Thx

Credits & Info

Views
1,003
Faves:
3
Votes
86
Score
3.30 / 5.00

Uploaded
Apr 22, 2022
7:17 AM EDT