awesome game, but it would be nice if you actually made it so that the abilites you had could be upgraded. like path to hell, except that you get more columns of it everyphase
Made in 72 hours for LUDUM DARE 50, theme - "Delay the Inevitable"
The legends say that one day, brave Heroes will slay the evil and malicious Ignatius, the Chaos Bringer... But YOU won't go down without a fight! Be the bossfight everyone is dreading and hunt down as many Heroes as you can in your last stand using a variety of abilities you can choose from!
Features:
Choose from 8 abilities, designed to bring chaos in different ways
Procedurally generated Heroes with different gameplay styles, fashion and personalities
Stylish mix of 3D graphics with pixelart
Pretty epic in general
Controls:
WASD - Movement
LMB/RMB - Abilities
Developers:
Programming - Duckonaut, Enjl, Oroshibu
Art - Daim, Nomis, Trensient, Aneckdope, IbanPlay
Music - Viktor Kraus
SFX - Plusma
awesome game, but it would be nice if you actually made it so that the abilites you had could be upgraded. like path to hell, except that you get more columns of it everyphase
At this point its not too original but i still love it too much
And its my favorite for some reason
Wonderful, and original as well
Excellent work!
Interesting concept, would love to see different playable bosses