The game is pretty good and considering it was made during a game jam, I understand the quality of the graphics (but you should still try to improve the player's look). However, you should try to create a better soundtrack...
Controls:
In Thrown towards unreality, your best friend betrays you and she throws you down the hole, also she loses her magic arrow. Then, when you have just landed on the ground, you get that and you get the ability of shooting the discovery bullets, that have an area in which you can see the real zone.
From this point, you will have to use the magic arrow, your basic abilities and others that you will find in the different zones, to return back to where she threw you towards the unreal map, and fight with her.
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Listen the OST here: https://youtube.com/playlist?list=PLRpmn0bNA-ghAx8Jawk6xVsr9bcPXRhc8
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https://gold356.newgrounds.com/
https://play.google.com/store/apps/dev?id=5362964337915694092
The game is pretty good and considering it was made during a game jam, I understand the quality of the graphics (but you should still try to improve the player's look). However, you should try to create a better soundtrack...
Really really solid game
Hi, I had fun playing this game!
Positives:
- I like the sprites
- Bullets showing hidden areas is really fun!
- Nice particle effects!
- Nice music
Grievances:
- Shooting delay felt a little long long to me, my short attention span didn't like standing around waiting to shoot an enemy three times,
- Collecting the collectables in the hidden areas could use a sound effect! When I fell into a hidden area without visuals I wasn't sure if a collectable had been there before I fell in.
- Maybe when the player is in the hidden area give some indication to them that they are in a secret area. I thought I clipped through the floor at one point in the first level.
:)
Thanks a lot for your feedback! This game was made for a jam, I would have polished more the game if I had had more time.
It's really fun and simple to play. God job.
I'm glad you enjoyed it :)
Excellent game, though the dash is a bit strange at first and bullets physics, though lovely as a mechanic, are a bit annoying when you accidentally get on your bullet and can't jump off it, or when it pulls you down when. All the other mechanics work very well. When I went back through the red portal I got softlocked by falling through the world. Soundtrack can get a little repetitive with time.
Thank you very much for your feedback! :D